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Cave Of Ruins to the Tower of Gemma


 

The Cave of Ruins is really short, here's how it works. Follow the path until you get to 
the first room that looks like this (There's two) 



From here, go into the west door to receive a Dragon Shield. Then from the 4-way room go north. Then in the next fork room



go west to find the Dragon Sword, and then follow the path east from the fork room to the end. Of course, when you get HERE



heal and save. Go in the next room to fight the Mantis Ant. The Mantis Ant is, by far, the easiest boss in the game, easier than the very first fight even. All he does is move back and forth, and then do a VERY SLOW zig zag. To beat him, just equip the Dragon Sword (And Cure, MAYBE) and walk up to him and wail on him. When he does...THE ZIG ZAG, move out of the way. Then when he goes back to sway around like an idiot mode, just wail on him again. After you beat him (If you don't beat him, just...stop playing this game. Forever. :P ), proceed into the next room, equip the Rusty Sword, and press the switch. You'll be teleported outside of the cave, and the Dime Tower will appear somewhere in this desert!! From the entrance of the cave, go down, down, right, down, and then left. You should be here. The Dime Tower is pretty big. Since your hero wasn't smart enough to jump on the top, or through a window while it was coming out of the ground, you'll have to go through the whole dungeon. :P



Enter the Dime Tower. Inside, a robot named MARCIE will immediately approach you and introduce itself. He also just forces himself along for the ride. Not too bad, considering it shoots turbo lasers and its Ask Ability heals all of your MP, which is to say the least, GREAT. Now you can afford to perform sloppy and waste MP on cure magic. :D Don't be fooled though, this dungeon is pretty long. And obnoxious. But I'll help you through. (SMALL NOTE: There are some extra story tablet thingies in the tower that are not required. I am not showing the way to all of those things. I am only showing you how to get to the end. Stray off the path to find them at your own risk. ;D ) First, follow the west path, and when you get here,



go east from the other room and mattock the east wall



Simple puzzle: Just use the chain to get in between the fences where the switches are, then walk around them clockwise. The north door should open, so just go through it. Follow the path until you get here.



From here on, there are a lot of unnecessary paths and several rooms you'll be going through with 2+ paths to take. So... to save me some mindless picture taking, follow these directions exactly: First, go down, down, down, then left. You should be here.



Go upstairs and follow the path til you get here.



From here, go north (KEYZZ). In the next room



first thing, go into the room to the east to get the Dragon Armor, then immediately go back into the other room and mattock the west wall. You should be here.



go upstairs. Here...



You need to go upstairs... BUT...you can go into the room south of you to restore your HP and MP, though you really won't need it. Anywho, like I said, go upstairs to continue. Here is an almost moderately diffucult puzzle. puzzle. Just Freeze the monsters and set them on the switches. ...Only don't kill them while chopping the trees down. Anywho, the door should open. Follow the path to the end



Heal and save. Then advance to fight the boss, Garuda. Garuda has a simple pattern. Shoot leaves, swoop down to the other side. Just like Kraken, a nice tactic is to sit in one of the top corners and swing the Dragon Sword endlessly, while having cure on hand. It's best to face the opposite side of the corner you're at, to minimize damage (For example, if you're staying on the upper right side, face left.). Once Garuda is dead, the tower will begin to shake. MARCIE will tell you that the tower is about to fall. Head left. The Dime tower connects near the river where the mana and such is. As you go left, the tower will begin to collapse. MARCIE saves you by throwing you across, then perishes with the rest of the tower. You should recognize this place; it's the castle where the Dark Lord resided. Head directly west to the waterfall. The waterfall will reverse, and you will automatically walk up to it and be sent up it (For once you don't fall DOWN the waterfall. :P ) Follow the short path to the Tower of Gemma.