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Tower of Gemma to the end


 

Finally! The last dungeon! A few little notes: The enemies here drop the best equipment in 
the game. The Ninjas Drop Samurai Armor, the EVOL Demon heads drop Samurai Helmets, and the 
Elephants Drop Aegis Shields. Also, if you're short on keys, kill the skeletons things from 
the beginning of the game. I recommend not going on after fighting the Zombie Dragon if you 
don't have the Samurai Armor and Helmet; you can beat the last boss without them, but having 
the turbo cool equipment makes is noticeably easier.

Anyways, once inside, follow the straight path until you get here 



and go up. Follow the path. Once outside, heal and save. Go up and fight the Dragon. The Dragon shoots fireballs and moves in a circular motion, which is can reverse. If you stand in front of it, it will try to block your path if you escape it. With all this in mind, the best Tactic is to stand over or under it (Rather then to the left of right of it if possible) and when your will gauge is filled up and with your Dragon Sword, do the Forward thrust attack (The one where the dude flies to the end of the screen and back with his sword) towards the Dragon's head - its only weak spot. Have Cure ready, and if you get cornered, don't freak out, cos the Dragon shield can block the fireballs. After you beat the Dragon, A portal will appear in the upper right corner. Enter it. Follow the path until you get here



From this point on, I'm gonna pull a Dime Tower and give exact instructions to minimize useless pic taking. Go up, left, and left. You should be Here.



Enter the portal til you get here



and mattock the west wall. Follow the path until you get here



and go west into the portal room. Follow the path until you get HERE



and this is the only actually hard puzzle of the game. First, equip Lit and kill the minotaur that ISN'T stuck. Then go over to the left and shoot the Cast Ice. Maneuver it over to the other mintotaur. THIS should be the result.



Advance into the next room, go upstairs, heal and save. Go up and fight the RED Dragon. The Red Dragon is EXACTLY the same as the normal Dragon. So just follow the same tactic, and don't get greedy thinking you can try to get in some extra hits just cos you know how to beat this boss already. After the Red Dragon is defeated, a portal will appear. Enter it. Follow the path until you get here.



Go right and up into the portal room. Enter it and follow the path until you get HERE



go down into the portal room. THEN, follow the path AGAIN until you get HERE



What you need to do here is freeze the enemy and place the snowman HERE



Now, finally, just follow the path til you get here



Then heal and save. Advance to fight the boss, Dragon Zombie. The Dragon Zombie is basically an incredibly strong version of the Dragon Boss from the marsh cave, from the very beginning of the game. Of course, you're a lot better equipped and stocked than you were then. New Tactic: Equip the Flame Chain, have Cure equipped, and stand in front of it and swing like a madman. This should work pretty damn well as long as you find a safe spot, since your shield deflects the fireballs, AND your weapon destroys them. Preferably as FAR BACK AS POSSIBLE, cos like I said, it's incredibly strong. This fight will definitely be one you'll wanna have cure ready for. Once the Dragon Zombie is defeated, a portal will appear in the upper right. Enter. You'll be at an outside area. This is your last chance to turn back if you don't have the best equipment, and want it. Head up and eventually you'll reach a forest area. No turning back now. Walk up, and a lady will meet you and talk about you and your Gemma skillz. She will turn your rusty sword into the Excalibur. WOO, now continue down the path. Once you get here,



get READY. This is it. Head up and face your destiny, kiddo. Head up and Julius will begin to talk about his Mad Mana skillz. Time to fight, for great justice! Fight #1. Three Juliuses. They all randomly float around and shoot projectiles at you. These can be blocked AND destroyed. Two good tactics are, either corner and clobber 1 at a time, or, stay as far away from all the Juliuses as possible, and let your will gauge fill up and do the super man attack towards them (Try to hit multiple Juliuses with this tactic, much faster). Fight #2. Super Crazy Gargoyle Julius. Probly the hardest form, he swoops from left to right shooting thunderbolts at you (They can be deflected). When he is directly above you in any of his 3 stopping positions, he will swoop down at YOU. Try not to stay in front of him. The only decent tactic (Decent = Not forfeiting all your remaining MP and items) is to run up from the opposite side and do the super man attack as soon as he's as far away as possible, and then switch sides and repeat. You'll still get hit a lot, have Cure Ready. And most importantly, don't even think about getting greedy and trying to get in some lucky shots. Not smart in this fight. You could also do the invincible crazy swing tactic, but that's still risky, so beware. Woo, you win! Saved the girl, ha HWA! ...Oh wait a minute, I guess not. :P For the last fight, the girl will be in your party, make sure to take advantage of her ask ability. Fight #3. WTF is that thing Julius. Julius has a 14 step pattern of teleportation. He stops and shoots 2 little fireballs at you which can be deflected. The best thing to do is walk to where he appeared last after he disappears, then when he reappears, go hit him, then wait in that same spot. Have Cure ready, of course, and even use the girl's ask ability. And finally, be careful of his hands when you approach, it's a doozy! After that...well...it's the ending. I won't spoil that for you. Check it out, and enjoy.